Suspension Info
Suspension Info
Ok, so I posted this some time ago on a Z forum, but seeing some recent posts here thought I should post it here and see if it can be helpful to anyone. Copy and paste and subtracted Z specific quotes.
Ok, so I have come to find that there is not a lot of info on suspension that is helpful when following suspension geometry. I figured I'd post up some general reading info on suspension geometry so it can allow both beginner and intermediate a chance to further understand suspensions.
Camber, Castor and Toe
http://www.ozebiz.com.au/racetech/theory/align.html
While a good overall basic guide, it is very specific to a certain model, so ignore measures and pay attention to the theory only.
http://www.g33.co.uk/suspension_theory.htm
Kingpin Offset, which in our cars is usually only affected by wheel offset.
http://www.minimania.com/web/SCatago...6/ArticleV.cfm
Mostly Springs and Shocks, but some general information.
http://www.carbibles.com/suspension_bible.html
basic and in layman terms, but good explanation of correcting oversteer and understeer.
http://www.se-r.net/car_info/suspension_tuning.html
That should be enough to get a beginner up to his eyeballs and an intermediate to rethink wider, lower and stiffer is better as the only option. There is such a thing as too stiff, there is such a thing as too low, and while wider stance can be better for cornering, it can make your car's steering feel like you are driving a tank. If you can obtain lower, wider, control the under and oversteer, control the physics of your body roll, you will notice large improvements in your cornering ability. There is still much more to take into consideration for a full on track car, but this should be enough for 95% of drivers.
Ok, so I have come to find that there is not a lot of info on suspension that is helpful when following suspension geometry. I figured I'd post up some general reading info on suspension geometry so it can allow both beginner and intermediate a chance to further understand suspensions.
Camber, Castor and Toe
http://www.ozebiz.com.au/racetech/theory/align.html
While a good overall basic guide, it is very specific to a certain model, so ignore measures and pay attention to the theory only.
http://www.g33.co.uk/suspension_theory.htm
Kingpin Offset, which in our cars is usually only affected by wheel offset.
http://www.minimania.com/web/SCatago...6/ArticleV.cfm
Mostly Springs and Shocks, but some general information.
http://www.carbibles.com/suspension_bible.html
basic and in layman terms, but good explanation of correcting oversteer and understeer.
http://www.se-r.net/car_info/suspension_tuning.html
That should be enough to get a beginner up to his eyeballs and an intermediate to rethink wider, lower and stiffer is better as the only option. There is such a thing as too stiff, there is such a thing as too low, and while wider stance can be better for cornering, it can make your car's steering feel like you are driving a tank. If you can obtain lower, wider, control the under and oversteer, control the physics of your body roll, you will notice large improvements in your cornering ability. There is still much more to take into consideration for a full on track car, but this should be enough for 95% of drivers.
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